package com.megurokai.command;

import com.megurokai.paint.Status;

public abstract class CommandShape extends CommandPaint {
	protected float angle;
	
	public CommandShape(float x, float y, float angle) {
		super(x, y);
		
		this.angle = angle;
	}

	@Override
	public abstract boolean draw(Status status);

	public float getAngle() {
	    return angle;
	}
	public void setAngle(float angle) {
	    this.angle = angle;
	}
}
